Friday, November 10, 2006
Free as a Bird
Guitar Hero II came out on Tuesday. I didn’t get it until today, and for that I blame Amazon. What the hell is point of a preorder if they don’t ship it the day (or day before) it’s released? I coulda just gone to a store to buy it, but didn’t. As it turns out, I wouldn’t have had any time to play until last night anyway, so I just missed out on one day.
Unfortunately, the first thing I learned when I put the game in is my wirelessly-modified guitar doesn’t work with it. I’m not sure how or why they did it, as the wireless mod essentially just attaches a wireless adapter to the end of the cable on the regular guitar. Still, none of the fret buttons work correctly. I guess I’m lucky I never got around to making my second guitar wireless, and it worked just fine.
So on to the game… my honest initial reaction is: it’s too easy.
I skipped Easy and Medium, and jumped straight to Hard. I’ve played GH1 a lot, and there are still several songs on Hard that I can’t beat consistently. I have cleared them all at one time or another, but there are some that will always give me some difficulty.
In GH2, I cleared all the songs except one on the first try. Freebird, the last song in the game, took two tries, and it was only because I missed an easy part that would have given me enough Star Power to push through it near the end the first time through. I made it 90% of the way through on my failed attempt. Of course, a lot of the songs I only got three stars, so there’s a lot of room for improvement and replayability, which I will definitely do.
I’m sure I will thoroughly enjoy they game on Expert. The setlist is great, and I haven’t even gotten to the bonus songs yet. (I did play Trogdor, though.)
I guess this won’t take up nearly as much of my time as I was expecting, though, and I’ll get Gears of War sooner than I planned. Maybe even this weekend.